Over 20 years of PC history
Reference SST96 Board | Hercules Stingray 128 3D | |
---|---|---|
GPU type | SST96 | SST96 |
Manufacturing process | 350 nm | 350 nm |
Transistors | 1 million | 1 million |
Die size | - | - |
ROPs | 1 | 1 |
TMUs | 1 | 1 |
PS / VS | Unified Shaders | - | - |
GPU clock | 50 MHz | 50 MHz |
Pixel / texel fillrate | 50 MP/s ; 50 MT/s | 50 MP/s ; 50 MT/s |
SP / DP gigaflops | - ; - | - ; - |
DirectX / OpenGL | 5 ; 1.1 | 5 ; 1.1 |
CUDA / OpenCL | - ; - | - ; - |
Memory | 8 MB EDO | 8 MB EDO |
Memory | 50 MHz ; 128 bit | 50 MHz ; 128 bit |
Bandwith | 800 MB/s | 800 MB/s ; |
Interface | PCI [133 MB/s] | PCI [133 MB/s] |
TDP | - | - |
Analog I/O ports | 1 × VGA, 1 × Composite out, 1 × S-Video out | 1 × VGA, 1 × Composite out, 1 × S-Video out |
Digital I/O ports | - | - |
Independent screens | 1 | 1 |
Introduce date | 1997 | 1997 |